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color-blindness-simulator

A color blindness simulator transforms colors to show how a design appears to users with different types of color vision deficiency: protanopia (red-blind, ~1% of men), deuteranopia (green-blind, ~5% of men β€” most common), tritanopia (blue-blind, very rare), and achromatopsia (full color blindness, extremely rare). About 8% of men and 0.5% of women globally have some form of color blindness. The ZTools Color Blindness Simulator applies the standard transformation matrices (per Brettel/ViΓ©not 1997 model) to images and color swatches, runs entirely client-side, and helps verify your design communicates with cues other than color alone.

Use cases​

Audit a chart for accessibility​

A red/green status indicator becomes ambiguous for deuteranopes. Simulator shows the problem; fix with shape, label, or different palette.

Check a UI design pre-launch​

Critical buttons (success / error) shouldn't depend on color alone. Simulator confirms they're distinguishable.

Test a logo / brand palette​

Brand colors picked for "vibrancy" can collapse for color-blind viewers. Simulator reveals which combinations to avoid.

Comply with WCAG accessibility guidelines​

WCAG 1.4.1 forbids using color alone to convey information. Simulator helps verify compliance.

How it works​

  1. Drop image or pick colors β€” Upload an image, paste a palette, or screenshot a UI.
  2. Pick simulation type β€” Protanopia, deuteranopia, tritanopia, achromatopsia. Plus the milder anomalous trichromacy variants.
  3. Apply matrix β€” Brettel/ViΓ©not 1997 transformation matrices (the standard model used by tools like Sim Daltonism, Color Oracle).
  4. Display side-by-side β€” Original + simulated. Toggle between simulation types. Export annotated comparison.

Examples​

Input: Red / green chart, deuteranopia simulation

Output: Both colors converge to similar muddy tones β€” chart now ambiguous. Add labels or shape encoding.


Input: Brand palette with multiple greens

Output: Greens collapse to single tone for deuteranopes. Diversify with luminance contrast.


Input: Stoplight icons

Output: Red and green become very similar; rely on position (top vs bottom) and shape, not just color.

Frequently asked questions​

How accurate are the simulations?

Brettel/ViΓ©not 1997 is the academic standard, validated against actual color-blind test subjects. Real perceived differences vary individually; the simulation is representative, not exact.

Most common form?

Deuteranopia (red-green, ~5% of men). Protanopia (~1%). Tritanopia and full achromatopsia rare. Always test deuteranopia at minimum.

WCAG implications?

WCAG 1.4.1 (Use of Color) β€” never use color alone. Add icons, patterns, labels, position. Simulator helps verify but doesn't replace pattern-based encoding.

Privacy?

All processing in browser.

Tips​

  • Always test deuteranopia first β€” it's the most common form (~5% of men).
  • Add redundant cues (icon + label + color) so color isn't load-bearing.
  • For data viz, use ColorBrewer / viridis / cubehelix palettes β€” designed to work for color-blind viewers.
  • Test before launch, not after β€” design changes are cheaper before users complain.

Try it now​

The full color-blindness-simulator runs in your browser at https://ztools.zaions.com/color-blindness-simulator β€” no signup, no upload, no data leaves your device.

Open the tool β†—


Last updated: 2026-05-06 Β· Author: Ahsan Mahmood Β· Edit this page on GitHub